Accepted Papers


The workshop is a full-day event 9am - 6pm, Tuesday August 30th.

9.00-10.30 Session 1: Sound Hardware Participants present their work in the form of a demo and/or video and a Q&A for 30min.
9.00-9.15 Welcome Workshop overview, best paper award announcement
9.15-9.30 Participant Intros Each participant is given 1,5 min to answer two questions: (1) What was the main technology used in your work? E.g. what is your main area of expertise. (2) What technology are you most interested in learning more about? E.g. what would help your future work move forward.
9.30-10.00 Paper 1 Feel What You Hear: Haptic Feedback As An Accompaniment to Mobile Music Playback
10.00-10.30 Paper 2 A Mobile Augmented Reality Audio System with Binaural Microphones
10.30-11.00 Break Tea/coffee croissant
11.00-12.30 Session 2: Location-based Applications
11.00-11.30 Paper 3 PULSE: An Auditory Display to Provide a Social Vibe
11.30-12.00 Paper 4 Turn-By-Turn Directions Go Social
12.00-12.30 Paper 5 X-Ray Audio
12.30-13.30 Lunch Note lunch will not be provided, but can be purchased nearby
13.30-14.45 Session 3: Sound Experiences Part 1
13.30-14.00 Paper 6 Foxtrot: A Soundtrack for Where You Are
14.00-14.45 Keynote: Edward Breitweiser Making Waves: Creating Interesting Listening Opportunities, or the Sound of Art
14.45-15.15 Break Tea/coffee cinnamon bun
15.15-15.45 Session 3: Sound Experiences Part 2
15.15-15.45 Invited Talk: Jeff Blum Hearing Neon Signs: Spatialized Audio Augmented Reality for Blind Users
15.45-17.00 Session 4: Discussion
15.45-16.45 Discussion on Futures Unexplored areas, current gaps, possibilities for future work
16.45-17.00 Wrapup A report will be produced summarizing the outcomes of the workshop.
17.00-18.00 Session 5: Open Demo Session
17.00-18.00 Personal Demos Overflow demo session, ad hoc demoing