MoCCA'11: Workshop on Mobile Context-aware Consumption of Audio

We will discuss the use, implementation, benefits and risks of mobile, context-aware audio. Many of today’s mobile services are multimodal, meaning that they primarily require the user to look at the screen, and perhaps secondarily, listen to the device. Alternatively, what if mobile devices provided a steady stream of audio as a context-aware layer on the world around you? What if music playlists were designed to add an emotive audio layer to your surroundings? Can a truly hands-free location-based service be designed? These are some of many questions we would like to discuss with interested researchers in our workshop.

We are interested in this topic from various perspectives. In regards to user experience design, how would one interact with a pure audio interface? What type of alerts/updates would users subscribe to if they could consume them via audio? Back